Showing posts with label famituu. Show all posts
Showing posts with label famituu. Show all posts

Wednesday, May 21, 2008

Famitsu, 5/23 post of Kojima interview.

With MGS4 almost out, Famitsu has a short interview with Kojima on the development of 4 and the future of the series. Of course, preorders are available for the US version, Japanese version, Japanese LE, and Japanese LE PS3.

(Hamamura) MGS4 is finally complete. Congratulations.
(Kojima) No, really there's two or three days left (as of 5/1.) Since this time is a simultaneous worldwide release, there was a lot to do.
(H) Since it's a worldwide release, will there be multiple languages?
(K) Unfortunately, no. From the beginning, we had planned on including them, but even with a dual-layer Blu-Ray, it's stuffed full, so the Japanese version will have only Japanese. For the North American version, we had planned to include Spanish, but unfortunately, it was cut. Even though we promised it at a Spanish event four years ago...
(H) I'd imagine you didn't expect to run out of space at this point.
(K) It's a good feeling to think you don't have to worry about space. When CD-ROM came along, too, we were so happy we fit everything on, but later it gave us fits.
(H) Hahah. Just finish these last few things, and it'll feel like you're finally done, right?
(K) The young staff is full of people with that feeling. Right now, we just have to up the master, double-check it, and confirm a release date, so everyone's getting ready for a vacation, and the workfloor is quiet. With me heading off for promotional events, and everyone getting ready for the next project, I can't really call it a break, though. Well, I was relieved, but I guess every time it's over something new to worry about springs up. When I said "Metal Gear Solid is over", I didn't expect everyone's response to it, so what should I do, and so on. I guess I have to think about MGS5...
Well, Snake's story finishes here, in MGS4, but.
(H) I see... Well, you certainly were nonchalant there for such a major thing.
(K) I don't think so. The "Metal Gear Solid" will continue, even if I leave the company, won't it? But, for MGS5, I think it absolutely must be made by Kojima Productions.
(H) I'd imagine the fans are just as convinced of that as you are. Please, make it for us!
(K) I kind of have to at least handle it, as producer. But, in the end, I want to leave the producer position to someone else as well. I want to have the next generation make a new MGS. As long as it's an action game with a sneaking mission, I think I'll be fine with wherever it goes. But, Snake is retired.
(H) I see. This is the end of Snake, isn't it? How was it?
(K) Some of the staff were deeply moved by it. But I didn't really care.
(H) Eh!? Didn't care?
(K) Well. I could say I didn't really care about -that-, but since an ending equals a beginning, I've already moved on to the next worry. The thing I worry about the most is that the fans will enjoy the experience. After that, there's the next Metal Gear Solid, the staff of Kojima Productions, and my own future. Thinking about that, the past four years don't seem to have been a long time at all. Our relief is real, so I think we managed to do well.


Full Article

Tuesday, April 15, 2008

Famitsu, 4/18

NEWS
Super Robot Wars Z (PS2)
Orguss
Gravion
Gravion Zwei
Aquarion
Gundam SEED Destiny
Eureka Seven
Overman King Gainer
Baldios
Z Gundam movies
Mazinger Z
Great Mazinger

Scans are out, and I still barely trust this, but.


New Titles
PS2 "Sugar+Spice" summer
PS2 "Scarlet" summer
PS2 "The Romantic Maiden and the Aegis" fall

PSP "Yu-Gi-Oh! Duel Monsters GX Tag Force 3" fall
PSP "Higurashi Daybreak" 2008

DS "Dragon Quest Ⅴ" 7/17
DS "Steal Princess" 7/31
DS "Pokemon" 2008

XBOX360 "Samurai Warriors 2 Moshoden DLC" 4/14


Full Article

Tuesday, April 8, 2008

Famitsu, 4/11

Imas is back.

News:
Perfect Prosecutor (DS/Capcom/??)
* A law adventure game where you act as the prosecutor.
* Main characters are Miles Edgeworth, Dick Gumshoe
* You control Edgeworth, searching for overlooked evidence and inconsistencies at the crime scene.
* New search and deduction systems are introduced.

Twilight Syndrome: Legend of the Forbidden City (DS/Spike/7-24)
* New work within the series
* Main character, schoolgirl Mizuki, is led on a chain of horror after receiving a strange chain mail.
* Mizuki: UENO Mami, Riko: HORI Yuri, Reika: SHIHONO Ryo
* Scrolling right and left, you can examine interesting places, checking the truth of rumors

Band Brothers DX (DS/Nintendo/6-26)
* Over 30 tracks chosen from classical and J-pop
* Over 50 different instruments usable
* NES is a usable instrument
* Play guitar by strumming with the pen
* Up to 6-player local jam sessions
* Singing mode with karaoke for both base game and DLC
* Over 100 tracks through DLC

Persona 4 (PS2/Atlus/7-10)
* Inaba, a city surrounded by strange legends. On rainy days, the power cuts at midnight, and if you stare into your television you see your "fated foe"...
* AMAGI Yukiko (vo: KOSHIMIZU Ami) The hero's classmate. Daughter of the Amashiro-ya Inn's landlady. Her persona is Konohana Sakuya.

Wifi 8-Man Battle Bomberman (WiiWare/Hudson/June)
* Miis usable as player characters

Alien Crush (WiiWare/Hudson/August)
* Pinball game first appearing on the PC Engine in '88
* Upgraded graphics

Blue Oasis (WiiWare/Hudson/'08
* Software where you breed fish
* You can watch their movements

Reviews:
We Are Fossil Diggers 8879
Let's Invest DS 6676
Avaricious Empusa 7565

Dates:
(NDS)
5/29 Infinite Frontier (BanNam)
6/19 Puyo Puyo Special Price (Sega)
6/26 Our Video Game Exam (BanNam)
6/26 Band Brothers DX (Nintendo)
7/24 Twilight Syndrome (Spike)
late July MoeSta~Moemoe Tokyo U English Exam~ (Mirai Shonen)
December Momotaro Dentetsu 20th Anniversary (Hudson)
summer Sangokushi Taisen AMA (Sega)
?? Perfect Prosecutor (Capcom)
?? Glory of Heracles (Nintendo)

(PSP)
6/19 Puyo Puyo Special Price (Sega)
7/24 Infinite Loop (N1)
7/24 Sora no Kiseki the 3rd (Falcom)
?? Higurashi Daybreak Portable (Alchemist)

(Wii)
6/5 Shiren the Wanderer 3 (Sega)
6/19 Puyo Puyo Special Price (Sega)
'08 Battalion Wars VS (Nintendo
?? "Action Game" (BanNam)
?? Soul Eater: Monotone Princess (SE)

(PS3)
5/22 Motorstorm Complete (SCE)
7/3 Initial D Extreme Stage (Sega)
?? "Super Robot series" (Bandai Namco)

(Xbox360)
5/29 Overlord (Microsoft)


Full Article

Tuesday, March 25, 2008

Famitsu, 3/30.

Missed a week, but.

Dates
PSP
6/26 Winning Post 6 2008 (Koei) \5040
Summer Hototogisu (Irem) \5040
Autumn Moemoe WW2 (Systemsoft Alpha) undetermined

Wii
4/10 Milestone Shooting Collection Karasu Wii (Milestone) \5040
6/26 Tales of Symphonia: Knight of Ratatosk (BanNam) \7140
July Akko de Pon! (Success) undetermined

PS3
5/22 Haze (Spike) \7140
5/29 Rainbow Six Vegas 2 (Ubisoft)
6/26 The Darkness (Spike)
June Quake Wars: Enemy Territory (Activision)

News
Musou Orochi 2 spread; Himiko of Yamatai introduced, as well as a formal bonus system:
Kill 5 enemy generals, all army morale raise
Kill 100 enemy troops, all ally general defense raise
Kill enemy general 10 minutes after battle begins, all ally recover
Kill an enemy general pair, all ally ranged attack bonus
Kill 300 enemy troops, all ally receive less damage from enemy generals


Full Article

Wednesday, March 12, 2008

Famitsu, 2008/3/13

Short this week, it's late

XBOX360 "Lost Planet Colonies" 5/29
XBOX360 "Mr. Driller Online" Spring

PS2"`'Poi' Experience of a Summer」 July
PS2 "Kanuchi: White Wings chapter (LE)" 9/25
PS2 "True Fortune" 2008
PS2 "drasticKiller" 2008

Wii "Bomberman" June

DS "Bleach: the Third Phantom" 6/26
DS "The Tower DS" 6/26
DS "Oden-kun" 6/26
DS "Tiny Baker" June
DS "Pony Friends" June
DS "Cosmet-tic Paradise" 7/10
DS "Chibi Maruko-chan DS: Maru-chan's Town" Summer
DS "Summon Night 2" Summer


Full Article

Tuesday, March 4, 2008

Famitsu, 2008/3/6.

Another Soutahouse week.

XBOX350 "Dragon Ball Z BL" (preorder US)
XBOX360 "Stranglehold" 5/22
XBOX360 "Dodonpachi Daioujou Black Label X" (prov.)
XBOX360 "Ketsui Kizuna Jigoku Tachi X" (prov.)
XBOX360 "Mercenaries 2"
XBOX360 "Battlefield: Bad Company"

PS3 "Dragon Ball Z BL" 6/5 (preorder US)
PS3 "Stranglehold" 6/5
PS3 "Mercenaries 2"
PS3 "Battlefield: Bad Company"

PS2 "Mercenaries 2"

PSP "Racing Journal Portable - 22 Years of JRA Data" 5/15
PSP "Suika" June
PSP "God of War" Summer
PSP "Umihara Kawase"

DS "Zoo Tycoon 2" 3/19
DS "Abacus Anywhere" 6/19
DS "Jigsaw World"
DS "Disgaea"
DS "Edu soft"

More to come.


Full Article

Tuesday, February 26, 2008

Famitsu, 2008/02/29.

From today, I'll be contributing, weekly, translations of the week's Famitsu info.

Ratings:

Doraemon DS (preorder JP) 8877
Flower, Sun, and Rain (preorder JP) 7787

Playground (order US | preorder JP) 5443
Metroid Prime 3 (order US | preorder JP) 8887
Family Jockey (preorder JP) 8766
Ryu ga Gotoku Kenzan (Yakuza 3) (preorder JP | JP packin | HK) 10999
Guitar Hero 3 (PS3) (preorder JP bundle) 9788
Guitar Hero 3 (PS2) (order US | preorder JP bundle) 9788
Naraku no Shiro (preorder JP) 7777

Dates:
Metal Gear Solid 4 (preorder US | JP) hasn't yet received a SRP.

(Nintendo DS)
4/17 Metabolism Training (preorder JP) (Milestone)
April Oshare ni Koishite 2 (Culture Brain)
5/1 Emblem of Gundam (BanNam)
5/15 Luminous Arc 2 Will (Marvelous)
Summer Rick and Johan ~The Two Erased Pictures~ (fonfun)
'08 Panorama Life: Sheep Village DS (Success)

(PSP)
5/1 There in Japan (SCE)
5/29 Valhalla Knights 2 (preorder HK) (Marvelous)
June Polyphonica 0~4 Full Pack (Prototype)
(undated) CLANNAD (Prototype)

(Wii)
5/29 Family Trainer (BanNam)
Summer Resident Evil 0 (Capcom)
'08 Warrior of Algol: Muscle Impact (Tecmo)

(PS3)
5/29 Battle Fantasia (preorder JP | HK) (Arc System Works)
6/12 Metal Gear Solid 4 (preorder US | JP) (Konami)
6/12 Metal Gear Solid 4 Special Edition (Konami)
6/12 Metal Gear Solid 4 Premium Pack (Konami)
Summer Kane and Lynch: Dead Men (Spike)
Summer The Darkness (Spike)
Summer Initial D Extreme Stage (preorder JP | HK) (Sega)

(Xbox 360)
5/15 The Darkness (Spike)
5/22 Orange Box (EA)
5/29 Battle Fantasia (Arc System Works)
5/29 Overlord (Microsoft)
6/5 Ninja Gaiden 2 (preorder US | HK) (Tecmo)
Summer Kane and Lynch: Dead Men (Spike)
(undated) Gears of War 2 (preorder US | USLE | HK | HKLE) (Microsoft)

Then news:
Metal Gear Solid 4
(preorder US | JP) (PS3 /Konami/12th June)
* MGS4 standard
Just the game
* MGS4 Special Edition
Game plus special BluRay including all trailers and a making-of
* MGS4 Premium Pack
Special Edition plus a special-edition PS3 (colors as yet unknown)

Emblem of Gundam (DS/BanNam/1st May)
* Scenarios from First to Z (First、08th, War in the Pocket, 0083, Z)
* During battles, maps aren'd grid or hex, but are seperated into areas
* Uses animation from the originals for famous scenes

CLANNAD (PSP/Prototype/undated)
* Caches BGM data on the memory stick for quick reads
* New event CG over PC version
* Full-voice with an all-star cast

Resident Evil 0 (Wii/Capcom/Summer)
* Gamecube port
* Heroes are Rebecca and Billy
* Playable with only the Wiimote

(The Darkness, Kain and Lynch details elided)

Review comments:
Ryu ga Gotoku: Kenzan (Yakuza 3) (preorder JP | JP packin | HK)
* A blend of RgG's signature style and historical facts make for an enjoyable period drama
* Lots of minigames and sub-events open up from midgame, continuing the series' reputation for freeform play
* Similar to the "Samurai" series in sandboxness
* Great character animation, and graphics that look like a live-action period drama
* Decision to fight armed or bare-fisted is fun
* Story unfolds well through events
* Good battle tempo, but aiming deathblows is a bit tough
* Good that you're not forced to play all the minigames, but get to choose.

Metroid Prime 3 (order US | preorder JP)
* Lots of puzzle-solving moments
* Long loads at doors, but it's hidden well
* Things like morph ball and beam firing feel nicely Metroid-ish
* Boss fights are perfectly powered-up
* Turning while aiming is a bit worrysome, due to autoaim at enemies on the edge of view
* Variety of weapons, charming story
* Puzzles and action both have a bit of difficulty
* Tiring to play, due to constant heavy operation

Playground (order US | preorder JP)
* Movement and camera angle are both a bit tough
* Characters' lines are too slangy
* 7 minigames
* 3D movement but with the d-pad feels a bit off
* Replaying similar games over and over gets dull
* Games depend a lot on the nuance of AI dialog, which gets overdone
* It's simple to pick up and play, though.


Full Article